{"id":183,"date":"2015-04-10T15:06:56","date_gmt":"2015-04-10T15:06:56","guid":{"rendered":"http:\/\/www.physmo.com\/?p=183"},"modified":"2015-04-10T15:46:34","modified_gmt":"2015-04-10T15:46:34","slug":"the-dungeoning","status":"publish","type":"post","link":"https:\/\/www.physmo.com\/?p=183","title":{"rendered":"The Dungeoning"},"content":{"rendered":"<p><a href=\"https:\/\/www.physmo.com\/wp-content\/uploads\/2015\/04\/BoxArt03_square_600px1.png\"><img loading=\"lazy\" decoding=\"async\" class=\"alignleft size-medium wp-image-204\" src=\"https:\/\/www.physmo.com\/wp-content\/uploads\/2015\/04\/BoxArt03_square_600px1-300x300.png\" alt=\"BoxArt03_square_600px\" width=\"300\" height=\"300\" srcset=\"https:\/\/www.physmo.com\/wp-content\/uploads\/2015\/04\/BoxArt03_square_600px1-300x300.png 300w, https:\/\/www.physmo.com\/wp-content\/uploads\/2015\/04\/BoxArt03_square_600px1-150x150.png 150w, https:\/\/www.physmo.com\/wp-content\/uploads\/2015\/04\/BoxArt03_square_600px1.png 600w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n<p>Announcing, <strong>The Dungeoning<\/strong>!<\/p>\n<p>The Dungeoning is a 2D pixel art roguelike platformer, with procedurally generated levels and perma-death.\u00a0 When you die, it\u2019s game over &#8211; and the level is <strong>destroyed<\/strong>.<\/p>\n<p><a href=\"https:\/\/www.physmo.com\/wp-content\/uploads\/2015\/04\/Platformer_2014-01-07_06-58-21.png\"><img loading=\"lazy\" decoding=\"async\" class=\"alignleft size-medium wp-image-203\" src=\"https:\/\/www.physmo.com\/wp-content\/uploads\/2015\/04\/Platformer_2014-01-07_06-58-21-300x180.png\" alt=\"Platformer_2014-01-07_06-58-21\" width=\"300\" height=\"180\" srcset=\"https:\/\/www.physmo.com\/wp-content\/uploads\/2015\/04\/Platformer_2014-01-07_06-58-21-300x180.png 300w, https:\/\/www.physmo.com\/wp-content\/uploads\/2015\/04\/Platformer_2014-01-07_06-58-21.png 800w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n<p>You gain experience by fighting enemies and you can level up your various attributes to become stronger.<\/p>\n<p>Along the way you will find many mysterious objects and weapons that will help in your quest. Will you become a powerful wizard\/witch or a legendary swordsman\/swordswoman??<\/p>\n<p>&nbsp;<\/p>\n<p>The Dungeoning is <strong>out now<\/strong> on Steam, for Windows, Mac and Linux!<\/p>\n<p>Head over to the <a href=\"http:\/\/www.thedungeoning.com\" target=\"_blank\">main Dungeoning page<\/a> for more details on the game.<br \/>\n<iframe loading=\"lazy\" src=\"http:\/\/store.steampowered.com\/widget\/295870\/\" width=\"646\" height=\"190\" frameborder=\"0\"><\/iframe><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Announcing, The Dungeoning! The Dungeoning is a 2D pixel art roguelike platformer, with procedurally generated levels and perma-death.\u00a0 When you die, it\u2019s game over &#8211; and the level is destroyed. You gain experience by fighting enemies and you can level up your various attributes to become stronger. Along the way you will find many mysterious objects and weapons that will help in your quest. Will you become a powerful wizard\/witch or a legendary swordsman\/swordswoman?? &nbsp; The Dungeoning is out now <a class=\"more-link\" href=\"https:\/\/www.physmo.com\/?p=183\">Continue reading <span class=\"screen-reader-text\">  The Dungeoning<\/span><span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":2,"featured_media":202,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[32,34],"tags":[36],"class_list":["post-183","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-announcement","category-news","tag-thedungeoning"],"_links":{"self":[{"href":"https:\/\/www.physmo.com\/index.php?rest_route=\/wp\/v2\/posts\/183","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.physmo.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.physmo.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.physmo.com\/index.php?rest_route=\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.physmo.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=183"}],"version-history":[{"count":4,"href":"https:\/\/www.physmo.com\/index.php?rest_route=\/wp\/v2\/posts\/183\/revisions"}],"predecessor-version":[{"id":207,"href":"https:\/\/www.physmo.com\/index.php?rest_route=\/wp\/v2\/posts\/183\/revisions\/207"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.physmo.com\/index.php?rest_route=\/wp\/v2\/media\/202"}],"wp:attachment":[{"href":"https:\/\/www.physmo.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=183"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.physmo.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=183"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.physmo.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=183"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}