Phew, ok, the game got through the Apple review process and we finally have a release date for Mos Speedrun 2 on iPhone and iPad. It’ll be available on Wednesday 30th of September 2015. The game is universal so it will work great on both your iPhones and iPads, and it supports all kinds of 3rd party controllers, including bluetooth MFi and iCade types. There’s a ton of new ideas in Mos 2 and we think you’ll love it! Mos Continue reading Mos Speedrun 2 iOS release date 30th Sept
Hey everyone! We are excited to say that Mos Speedrun 2 will be available on Steam in a few short hours! Since we released the first game back in 2011, we’ve wanted to make a sequel. After 2 years of hard work by our 2 person team it’s finally ready. We’ve taken our experience from making Mos 1, and created something that’s better in every way. There’s 30 brand new levels, each one packed with great design and multiple challenges. The controls Continue reading Mos Speedrun 2 released on steam!
We have started a dev blog over on the TigSource site, with some information about progress on the game and how we are making it. Feel free to head over and check it out! Mos Speedrun 2 DevBlog on TigSource.com
Announcing, The Dungeoning! The Dungeoning is a 2D pixel art roguelike platformer, with procedurally generated levels and perma-death. When you die, it’s game over – and the level is destroyed. You gain experience by fighting enemies and you can level up your various attributes to become stronger. Along the way you will find many mysterious objects and weapons that will help in your quest. Will you become a powerful wizard/witch or a legendary swordsman/swordswoman?? The Dungeoning is out now Continue reading The Dungeoning
We are excited to announce that our latest game, Lineable, will be released on the 20th June! Lineable is an excitingly fast puzzle game for iPhone, and will be available for the low price of FREE! Check out the preview video… In the game, you are faced with a screen of tiles, each with a straight line or a corner shape – your job is to trace lines with your finger as fast as you can… In the process Continue reading Announcing a new free game from Physmo… Lineable!
Tony has been hard at work making our little game work on windows, and you can get it now on Desura! It’s fun seeing all those pixels flying around on the big screen 🙂 Mos Speedrun on Desura We are working on a new level (with 5 stages) and will keep you posted when it’s ready… Nick
We have added to the ways to play Mos Speedrun – now Mac gamers get a chance to speedrun around the many challenging levels with Mos, the weird looking girly insectoid. Head over to the Appstore and check it out !
We just released a small update to Mos Speedrun and it’s available now.This version has a new jump control option – you can select between “Single” and “bounce” modes. In bounce mode, you can hold the jump button down and Mos will continuously jump, in single mode, Mos needs to be on the ground when the jump button is pressed. A few people asked for this feature so we added it! Keep your comments and suggestions coming, we do take Continue reading Mos Speedrun v1.3 Released